Package com.mygdx.game.Components
Class TileMap
- java.lang.Object
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- com.mygdx.game.Components.Component
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- com.mygdx.game.Components.TileMap
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public class TileMap extends Component
Component that allows the rendering of TileMaps (has its own sprite batch)
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Field Summary
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Fields inherited from class com.mygdx.game.Components.Component
parent, reqsMet, requirements, type
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Constructor Summary
Constructors Constructor Description TileMap(int id, RenderLayer layer)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidcleanUp()Called once after the update loop has finished.com.badlogic.gdx.math.Vector2getTileDim()com.badlogic.gdx.maps.tiled.TiledMapgetTileMap()voidrender()Draws the first 2 layers.voidupdate()Updates the renderer's view with the rendering camera
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Constructor Detail
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TileMap
public TileMap(int id, RenderLayer layer)- Parameters:
id- resource id of the tilemaplayer- rendering layer
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